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	<title>Comments on: Getting Started With Scripted Tweening</title>
	<atom:link href="http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/feed/" rel="self" type="application/rss+xml" />
	<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/</link>
	<description>Learn &#38; Interact with the ActionScript World</description>
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		<title>By: Matt Przybylski</title>
		<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/comment-page-1/#comment-2479</link>
		<dc:creator>Matt Przybylski</dc:creator>
		<pubDate>Tue, 16 Dec 2008 23:53:33 +0000</pubDate>
		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=104#comment-2479</guid>
		<description>Donovan,
Thanks for the compliments.  I have not tested HydroTween lately but I have followed the posts on your blog regarding it and it seems like its headed in the right direction.  Hopefully if I get some free time I can make a new, updated version of this post in the future and include GTween in the update, but for now this will have to do.  It does help, however, when the tweening engine developers make posts like yours to let everyone know what is going on with their engines.</description>
		<content:encoded><![CDATA[<p>Donovan,<br />
Thanks for the compliments.  I have not tested HydroTween lately but I have followed the posts on your blog regarding it and it seems like its headed in the right direction.  Hopefully if I get some free time I can make a new, updated version of this post in the future and include GTween in the update, but for now this will have to do.  It does help, however, when the tweening engine developers make posts like yours to let everyone know what is going on with their engines.</p>
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	</item>
	<item>
		<title>By: Donovan Adams</title>
		<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/comment-page-1/#comment-2406</link>
		<dc:creator>Donovan Adams</dc:creator>
		<pubDate>Tue, 09 Dec 2008 04:02:57 +0000</pubDate>
		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=104#comment-2406</guid>
		<description>Hey Matt! Great post, and thanks for using HydroTween as an example for Go. The params point you brought up has long been remedied (although this post was quite a few months ago, I guess I&#039;m a bit slow in coming across this :). Also I was using nested closures for my callbacks for a while so I was a bit slow to add params for the complete and update callbacks.  Also sequencing has been broken out to a separate class called HydroSequence for Fuse like syntax. Also the ordering of properties is not an issue unless you are dealing with Color Matrix type tweens, which can actually be a benefit depending on what type of effects you are trying to achieve. I also use FDT so code hinting comes up which is a huge time saver for any api/library, but I understand your point there. Maybe I am misunderstanding you and the argument syntax is what you are referring to vs. the property order.  Also check out John Grden&#039;s tweening engine for 3D on Go as well as Zaaz. I believe they are both strictly Object Oriented and offer more examples and approaches to using Go. All of these tweening systems in your post are great examples and it&#039;s great for people to see the differences in one place.

Keep up the great work!

Donovan</description>
		<content:encoded><![CDATA[<p>Hey Matt! Great post, and thanks for using HydroTween as an example for Go. The params point you brought up has long been remedied (although this post was quite a few months ago, I guess I&#8217;m a bit slow in coming across this <img src='http://evolve.reintroducing.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . Also I was using nested closures for my callbacks for a while so I was a bit slow to add params for the complete and update callbacks.  Also sequencing has been broken out to a separate class called HydroSequence for Fuse like syntax. Also the ordering of properties is not an issue unless you are dealing with Color Matrix type tweens, which can actually be a benefit depending on what type of effects you are trying to achieve. I also use FDT so code hinting comes up which is a huge time saver for any api/library, but I understand your point there. Maybe I am misunderstanding you and the argument syntax is what you are referring to vs. the property order.  Also check out John Grden&#8217;s tweening engine for 3D on Go as well as Zaaz. I believe they are both strictly Object Oriented and offer more examples and approaches to using Go. All of these tweening systems in your post are great examples and it&#8217;s great for people to see the differences in one place.</p>
<p>Keep up the great work!</p>
<p>Donovan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt Przybylski</title>
		<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/comment-page-1/#comment-2363</link>
		<dc:creator>Matt Przybylski</dc:creator>
		<pubDate>Wed, 03 Dec 2008 19:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=104#comment-2363</guid>
		<description>Wera,
A great place to start is www.kirupa.com as well as Kirupa&#039;s forums.  That&#039;s how I learned a lot of what I know today.  Hope that helps.</description>
		<content:encoded><![CDATA[<p>Wera,<br />
A great place to start is <a href="http://www.kirupa.com" rel="nofollow">http://www.kirupa.com</a> as well as Kirupa&#8217;s forums.  That&#8217;s how I learned a lot of what I know today.  Hope that helps.</p>
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	</item>
	<item>
		<title>By: Wera</title>
		<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/comment-page-1/#comment-2360</link>
		<dc:creator>Wera</dc:creator>
		<pubDate>Wed, 03 Dec 2008 17:47:12 +0000</pubDate>
		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=104#comment-2360</guid>
		<description>Hey Guys

I&#039;m a newbie in actionscript, could you please guide me to free resources maybe online manuals for studying actionscript.i&#039;m using CS2</description>
		<content:encoded><![CDATA[<p>Hey Guys</p>
<p>I&#8217;m a newbie in actionscript, could you please guide me to free resources maybe online manuals for studying actionscript.i&#8217;m using CS2</p>
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	</item>
	<item>
		<title>By: Matt Przybylski</title>
		<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/comment-page-1/#comment-535</link>
		<dc:creator>Matt Przybylski</dc:creator>
		<pubDate>Tue, 29 Apr 2008 14:45:04 +0000</pubDate>
		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=104#comment-535</guid>
		<description>I think when people begin using Flash that&#039;s usually the case.  As you go along, you learn to use better methods, this definitely being one of them :P</description>
		<content:encoded><![CDATA[<p>I think when people begin using Flash that&#8217;s usually the case.  As you go along, you learn to use better methods, this definitely being one of them <img src='http://evolve.reintroducing.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zack Jordan</title>
		<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/comment-page-1/#comment-534</link>
		<dc:creator>Zack Jordan</dc:creator>
		<pubDate>Tue, 29 Apr 2008 13:43:15 +0000</pubDate>
		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=104#comment-534</guid>
		<description>It sounds like I followed the same path you did.  I used the ancient AS2 Tween classes, then moved on to Tweener, and now I swear by (and evangelize) TweenLite.  I have yet to run into a situation where it wouldn&#039;t work.

I may have to give Go a spin, though.  Moses makes it sound pretty intriguing.</description>
		<content:encoded><![CDATA[<p>It sounds like I followed the same path you did.  I used the ancient AS2 Tween classes, then moved on to Tweener, and now I swear by (and evangelize) TweenLite.  I have yet to run into a situation where it wouldn&#8217;t work.</p>
<p>I may have to give Go a spin, though.  Moses makes it sound pretty intriguing.</p>
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	</item>
	<item>
		<title>By: Scripted Tweening - Beginner Fast Guide &#124; guidance.lubin.pl</title>
		<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/comment-page-1/#comment-479</link>
		<dc:creator>Scripted Tweening - Beginner Fast Guide &#124; guidance.lubin.pl</dc:creator>
		<pubDate>Wed, 16 Apr 2008 19:26:54 +0000</pubDate>
		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=104#comment-479</guid>
		<description>[...] Full article. [...]</description>
		<content:encoded><![CDATA[<p>[...] Full article. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt Przybylski</title>
		<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/comment-page-1/#comment-468</link>
		<dc:creator>Matt Przybylski</dc:creator>
		<pubDate>Mon, 14 Apr 2008 04:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=104#comment-468</guid>
		<description>Hey Mims,
No problem, glad it helped.

It&#039;s worth noting that when I originally intended to do this article I wanted to include KitchenSync in my writeup.  However, when I originally looked at it a little while ago, I didn&#039;t find it very easy to use and abandoned the idea of including it.  After looking at your example PDF it seems a bit easier to me now (of course I&#039;m talking in terms of comparison with other engines/ease of use) and if you want to whip up a similar example file to the ones shown here I&#039;d be more than happy to include it in the article as I stated towards the end.</description>
		<content:encoded><![CDATA[<p>Hey Mims,<br />
No problem, glad it helped.</p>
<p>It&#8217;s worth noting that when I originally intended to do this article I wanted to include KitchenSync in my writeup.  However, when I originally looked at it a little while ago, I didn&#8217;t find it very easy to use and abandoned the idea of including it.  After looking at your example PDF it seems a bit easier to me now (of course I&#8217;m talking in terms of comparison with other engines/ease of use) and if you want to whip up a similar example file to the ones shown here I&#8217;d be more than happy to include it in the article as I stated towards the end.</p>
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	</item>
	<item>
		<title>By: Mims H. Wright</title>
		<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/comment-page-1/#comment-467</link>
		<dc:creator>Mims H. Wright</dc:creator>
		<pubDate>Mon, 14 Apr 2008 04:19:44 +0000</pubDate>
		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=104#comment-467</guid>
		<description>Hey Matt, 

Thanks for commenting. This was helpful for getting me kicked off with checking out TweenLite. 

Mims</description>
		<content:encoded><![CDATA[<p>Hey Matt, </p>
<p>Thanks for commenting. This was helpful for getting me kicked off with checking out TweenLite. </p>
<p>Mims</p>
]]></content:encoded>
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	<item>
		<title>By: Shoom</title>
		<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/comment-page-1/#comment-438</link>
		<dc:creator>Shoom</dc:creator>
		<pubDate>Wed, 09 Apr 2008 13:08:21 +0000</pubDate>
		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=104#comment-438</guid>
		<description>Thanks for sharing your insight!
Good explained, taught me a lot!</description>
		<content:encoded><![CDATA[<p>Thanks for sharing your insight!<br />
Good explained, taught me a lot!</p>
]]></content:encoded>
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