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	<title>EVOLVE &#187; AS2</title>
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	<link>http://evolve.reintroducing.com</link>
	<description>Learn &#38; Interact with the ActionScript World</description>
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		<title>AS2/AS3: ThunderBolt</title>
		<link>http://evolve.reintroducing.com/2009/05/14/as2/as2as3-thunderbolt/</link>
		<comments>http://evolve.reintroducing.com/2009/05/14/as2/as2as3-thunderbolt/#comments</comments>
		<pubDate>Thu, 14 May 2009 18:08:38 +0000</pubDate>
		<dc:creator>Matt Przybylski</dc:creator>
				<category><![CDATA[AS2]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Other Classes]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[debugging]]></category>
		<category><![CDATA[Firebug]]></category>
		<category><![CDATA[trace]]></category>

		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=429</guid>
		<description><![CDATA[In the spirit of not reinventing the wheel, I&#8217;ll just post what ThunderBolt is directly ripping the Google Code page: ThunderBolt is a lightweight logger extension for ActionScript 2 and 3 applications using Firebug. Basically, ThunderBolt is a way to trace stuff out to Firebug&#8217;s console (similar to FlashTracer). Pretty sweet!]]></description>
		<wfw:commentRss>http://evolve.reintroducing.com/2009/05/14/as2/as2as3-thunderbolt/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>AS2/AS3: CASA Lib</title>
		<link>http://evolve.reintroducing.com/2009/02/13/as2/as2as3-casa-lib/</link>
		<comments>http://evolve.reintroducing.com/2009/02/13/as2/as2as3-casa-lib/#comments</comments>
		<pubDate>Fri, 13 Feb 2009 11:00:18 +0000</pubDate>
		<dc:creator>Matt Przybylski</dc:creator>
				<category><![CDATA[AS2]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Other Classes]]></category>
		<category><![CDATA[Aaron Clinger]]></category>
		<category><![CDATA[CASA Lib]]></category>
		<category><![CDATA[Mike Creighton]]></category>
		<category><![CDATA[Odopod]]></category>
		<category><![CDATA[utils]]></category>

		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=328</guid>
		<description><![CDATA[Download CASA Lib I don&#8217;t remember how I found out about CASA Lib but I&#8217;ve been tracking its progress ever since. CASA Lib is a library/toolbox of classes that probably should have been included originally in Flash. It provides a ton of methods for doing stuff that you normally have to have workarounds for. It [...]]]></description>
		<wfw:commentRss>http://evolve.reintroducing.com/2009/02/13/as2/as2as3-casa-lib/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>AS2/AS3: TweenLite/Max Version 10 Released</title>
		<link>http://evolve.reintroducing.com/2009/01/31/as2/as2as3-tweenlitemax-version-10-released/</link>
		<comments>http://evolve.reintroducing.com/2009/01/31/as2/as2as3-tweenlitemax-version-10-released/#comments</comments>
		<pubDate>Sat, 31 Jan 2009 23:47:06 +0000</pubDate>
		<dc:creator>Matt Przybylski</dc:creator>
				<category><![CDATA[AS2]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Other Classes]]></category>
		<category><![CDATA[jack doyle]]></category>
		<category><![CDATA[TweenLite]]></category>
		<category><![CDATA[TweenMax]]></category>

		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=304</guid>
		<description><![CDATA[Jack has officially (out of beta) released version 10 of TweenLite/TweenMax. This is the version with all the plugin architecture as well as some awesome new features and, as usual, speed improvements. You can read all about it on his official posting.]]></description>
		<wfw:commentRss>http://evolve.reintroducing.com/2009/01/31/as2/as2as3-tweenlitemax-version-10-released/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>AS2: Environment</title>
		<link>http://evolve.reintroducing.com/2008/11/14/as2/as2-environment/</link>
		<comments>http://evolve.reintroducing.com/2008/11/14/as2/as2-environment/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 20:24:02 +0000</pubDate>
		<dc:creator>Matt Przybylski</dc:creator>
				<category><![CDATA[AS2]]></category>
		<category><![CDATA[My Classes]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[debug]]></category>

		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=234</guid>
		<description><![CDATA[View Documentation Download Class A small utility class that allows you to set debug and live path variables for local and remote testing without having to toggle anything. This is the same as my AS3 version except just re-purposed for use in AS2. PLAIN TEXT Actionscript: /** * A small Singleton utility class that allows [...]]]></description>
		<wfw:commentRss>http://evolve.reintroducing.com/2008/11/14/as2/as2-environment/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>AS2/AS3: TweenGroup</title>
		<link>http://evolve.reintroducing.com/2008/10/05/as2/as2as3-tweengroup/</link>
		<comments>http://evolve.reintroducing.com/2008/10/05/as2/as2as3-tweengroup/#comments</comments>
		<pubDate>Mon, 06 Oct 2008 04:59:24 +0000</pubDate>
		<dc:creator>Matt Przybylski</dc:creator>
				<category><![CDATA[AS2]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Other Classes]]></category>
		<category><![CDATA[jack doyle]]></category>
		<category><![CDATA[TweenFilterLite]]></category>
		<category><![CDATA[TweenGroup]]></category>
		<category><![CDATA[tweening]]></category>
		<category><![CDATA[TweenLite]]></category>
		<category><![CDATA[TweenMax]]></category>

		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=206</guid>
		<description><![CDATA[View Blog Post Many of you know that when it comes to tweening I look no further than TweenLite/FilterLite/Max (usually TweenMax cuz I'm crazy like that). Jack has just released a new utility class called TweenGroup which goes hand in hand with his tweening engines to add some extra and awesome functionality. Using TweenGroup allows [...]]]></description>
		<wfw:commentRss>http://evolve.reintroducing.com/2008/10/05/as2/as2as3-tweengroup/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AS2: GoogleAnalyticsUtils</title>
		<link>http://evolve.reintroducing.com/2008/09/29/as2/as2-googleanalyticsutils/</link>
		<comments>http://evolve.reintroducing.com/2008/09/29/as2/as2-googleanalyticsutils/#comments</comments>
		<pubDate>Mon, 29 Sep 2008 14:00:16 +0000</pubDate>
		<dc:creator>Matt Przybylski</dc:creator>
				<category><![CDATA[AS2]]></category>
		<category><![CDATA[My Classes]]></category>
		<category><![CDATA[Google Analytics]]></category>

		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=196</guid>
		<description><![CDATA[View Documentation Download Class GoogleAnalyticsUtils is a utility class to easily track your clicks using Google Analytics. The class allows you to track in the old Urchin format or the new Event format as well as tracking with the old AS2 "javascript" calls or tracking with the new ExternalInterface API. This class is a follow-up [...]]]></description>
		<wfw:commentRss>http://evolve.reintroducing.com/2008/09/29/as2/as2-googleanalyticsutils/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>AS2/AS3: CustomEase</title>
		<link>http://evolve.reintroducing.com/2008/08/18/as2/as2as3-customease/</link>
		<comments>http://evolve.reintroducing.com/2008/08/18/as2/as2as3-customease/#comments</comments>
		<pubDate>Mon, 18 Aug 2008 14:00:26 +0000</pubDate>
		<dc:creator>Matt Przybylski</dc:creator>
				<category><![CDATA[AS2]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Other Classes]]></category>
		<category><![CDATA[CustomEase]]></category>
		<category><![CDATA[easing]]></category>
		<category><![CDATA[jack doyle]]></category>
		<category><![CDATA[tweening]]></category>

		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=167</guid>
		<description><![CDATA[View Blog Post Jack Doyle, the maker of TweenLite/TweenFilterLite/TweenMax (and as I'm sure you already know if you read this blog, a good friend of mine) has done it once again. He's created a class called CustomEase which allows you to create custom easing equations for usage in your tweening engines (although you should really [...]]]></description>
		<wfw:commentRss>http://evolve.reintroducing.com/2008/08/18/as2/as2as3-customease/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>AS2: AgeChecker</title>
		<link>http://evolve.reintroducing.com/2008/06/02/as2/as2-age-checker/</link>
		<comments>http://evolve.reintroducing.com/2008/06/02/as2/as2-age-checker/#comments</comments>
		<pubDate>Mon, 02 Jun 2008 17:01:29 +0000</pubDate>
		<dc:creator>Matt Przybylski</dc:creator>
				<category><![CDATA[AS2]]></category>
		<category><![CDATA[My Classes]]></category>
		<category><![CDATA[age validation]]></category>
		<category><![CDATA[Calvin Ly]]></category>

		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=137</guid>
		<description><![CDATA[View Documentation Download Class I had a need to do some age checking on the project that I'm currently working on. I figured there had to be something out there for this already and I googled away for an age checker in Flash. I found a very handy little function written by Calvin Ly and [...]]]></description>
		<wfw:commentRss>http://evolve.reintroducing.com/2008/06/02/as2/as2-age-checker/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>SharedObjectManager v1.1 Updates</title>
		<link>http://evolve.reintroducing.com/2008/04/12/as2/sharedobjectmanager-v11-updates/</link>
		<comments>http://evolve.reintroducing.com/2008/04/12/as2/sharedobjectmanager-v11-updates/#comments</comments>
		<pubDate>Sun, 13 Apr 2008 03:14:45 +0000</pubDate>
		<dc:creator>Matt Przybylski</dc:creator>
				<category><![CDATA[AS2]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[SharedObject]]></category>
		<category><![CDATA[SharedObjectManager]]></category>

		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=108</guid>
		<description><![CDATA[Reader Stéphane e-mailed me last week with a problem he was having using the SharedObject in Flash. Basically, Stéphane wanted to save some data in one SWF file to a SharedObject and then retrieve that data in another SWF file. I had done this before many times but quickly realized that I had only done [...]]]></description>
		<wfw:commentRss>http://evolve.reintroducing.com/2008/04/12/as2/sharedobjectmanager-v11-updates/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Getting Started With Scripted Tweening</title>
		<link>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/</link>
		<comments>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/#comments</comments>
		<pubDate>Sun, 06 Apr 2008 18:38:24 +0000</pubDate>
		<dc:creator>Matt Przybylski</dc:creator>
				<category><![CDATA[AS2]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Adobe Tween]]></category>
		<category><![CDATA[HydroTween]]></category>
		<category><![CDATA[scripted tweening]]></category>
		<category><![CDATA[Tweener]]></category>
		<category><![CDATA[TweenLite]]></category>

		<guid isPermaLink="false">http://evolve.reintroducing.com/?p=104</guid>
		<description><![CDATA[Download Example Files As someone who is a beginner starting out with developing in Flash, it's not always easy to figure out how to tween things through code and what products to use. There are more than enough tweening engines out there to make your head spin and some are more well known than others. [...]]]></description>
		<wfw:commentRss>http://evolve.reintroducing.com/2008/04/06/as2/getting-started-with-scripted-tweening/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
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