In the spirit of not reinventing the wheel, I’ll just post what ThunderBolt is directly ripping the Google Code page: ThunderBolt is a lightweight logger extension for ActionScript 2 and 3 applications using Firebug. Basically, ThunderBolt is a way to trace stuff out to Firebug’s console (similar to FlashTracer). Pretty sweet!
The other day I posted about CASA Lib, an AS2/AS3 library that helps you get things done faster. One of the comments (well, the only comment actually) was left by Oliver Turner about another one of these “frameworks”, Guttershark. From a quick glance at the documentation it seems that Guttershark is a bit larger than […]
Download CASA Lib I don’t remember how I found out about CASA Lib but I’ve been tracking its progress ever since. CASA Lib is a library/toolbox of classes that probably should have been included originally in Flash. It provides a ton of methods for doing stuff that you normally have to have workarounds for. It […]
In the spirit of posting about tweening libraries lately, I have to post that Grant Skinner has released his 5th beta of GTween and with it came along two new classes, GTweeny (the lightweight version of GTween) and GTweenTimeline. There are some interesting features in this set, most notably the GTweenTimeline, but to keep things […]
Jack has officially (out of beta) released version 10 of TweenLite/TweenMax. This is the version with all the plugin architecture as well as some awesome new features and, as usual, speed improvements. You can read all about it on his official posting.
It’s no secret that I am a huge fan of Jack Doyle’s TweenMax and a huge supporter of the GreenSock tweening platform. However, I would not be doing “my job” if I didn’t announce the release of Shane McCartney’s Tweensy. It is a new AS3 tweening engine that seems very advanced and robust. I took […]
Ronny Welter, a Flash developer from Belgium, just released version 2 of Playr for AS3. In his own words: Playr is a open source Flash Actionscript 3 class which takes the heavy lifting off your hands and makes building any kind of music player a piece of cake.
While I’ve previously made posts about tracking using Google Analytics in your Flash projects as well as a utility class to do that as well, both of those things were AS2 (even though they are easily ported over to AS3). Now it appears that there is an AS3 API for this that doesn’t even require […]
View Google Code Project View Examples This is coming straight out of the horse’s mouth: The Collision Detection Kit is a package of classes created for pixel-precise, shape-based collision detection for all display objects. It is written in Actionscript 3.0 and meant for Flash Player version 9 and higher. The Collision Detection Kit comes with […]
View Blog Post Many of you know that when it comes to tweening I look no further than TweenLite/FilterLite/Max (usually TweenMax cuz I’m crazy like that). Jack has just released a new utility class called TweenGroup which goes hand in hand with his tweening engines to add some extra and awesome functionality.