Archive for the 'Papervision3D' Category

AS3: Papervision3D FreeCamera Movement

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One of the things that I was curious about when using Papervision3D was how the camera moves around and tracks other objects. Originally I set up a Camera3D object and moved it around to look at other objects but that wasn’t playing well with the way I was tweening the camera around to look at certain objects. I switched over to the FreeCamera3D and this was the result. Read more »

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AS3: DistortionTweener Done Easier In Papervision3D

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Well, the first thing I have done in Papervision3D is a replica of what I essentially did with the DistortionTweener (or actually the reason I made the DistortionTweener). It is much easier to do and takes a lot less to do (the original DistortionTweener, with research, took me about a week to do while this took me about an hour). Keep in mind the code is probably not super optimized as this is THE first thing I’ve done with PV3D. Read more »

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Papervision3D FDT3 Template

After writing about Eclipse/FDT3/Papervision3D and my heavy usage of templates to speed up my workflow, the natural thing to do was to create a Papervision3D template to use in conjunction with FDT3. You can grab the template from the Downloads page at any time (if I update it in the future, the newest version will be there with a note on when it was updated) or by clicking here. Read more »

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Setting Up Papervision3D in Eclipse/FDT3

I’ve recently decided to take the plunge and start playing around a bit with Papervision3D. I’ve seen too many cool things coming out of that camp and I wanted to get my hands down and dirty and experimenting with the possibilities to move my work forward. I use Eclipse/FDT3 on a Mac so getting up and running with PV3D was relatively simple. Read more »

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