UPDATE 1/14/11: As pointed out in the comments by a few users, I just fixed a bug that didn’t allow you to replay a sound once it was played for the first time. Sorry about that. Please keep testing and sending in reports! View SoundManager Documentation View SoundItem Documentation Download TweenLite (needed to run example […]
The other day I posted about CASA Lib, an AS2/AS3 library that helps you get things done faster. One of the comments (well, the only comment actually) was left by Oliver Turner about another one of these “frameworks”, Guttershark. From a quick glance at the documentation it seems that Guttershark is a bit larger than […]
Download Example Files Gone are the days of having to create objects to act as listeners for mouse events. The nasty, unruly way of AS2 has been replaced like everything else with the AS3 event model and writing mouse listeners is similar to everything else you’re now used to in AS3.
I had a comment made on the AxisScroller v1.0 post by Riccardo Bartoli mentioning that disabling the arrows via the optional param but not defining the actual arrow clips would cause an error. I never posted v1.1 because I was still experimenting with it but I uploaded it now because it fixes that bug. To […]
Ronny Welter, a Flash developer from Belgium, just released version 2 of Playr for AS3. In his own words: Playr is a open source Flash Actionscript 3 class which takes the heavy lifting off your hands and makes building any kind of music player a piece of cake.
Download Example Files Using the keys on your keyboard to interact with the Flash environment has changed from AS2 to AS3. While some of the AS3 code takes a couple of more lines than the AS2 stuff to get done, this is not the case with this example. The AS3 code is not only shorter […]
I’ve just updated the QueryString class to fix an issue that was pointed out in the comments by roi. Trying to recover query string variables that do not exist no longer causes the other variables to not show, rather it just returns an empty string. You can get the update from the original post.
While I’ve previously made posts about tracking using Google Analytics in your Flash projects as well as a utility class to do that as well, both of those things were AS2 (even though they are easily ported over to AS3). Now it appears that there is an AS3 API for this that doesn’t even require […]
View Documentation Download Class A small utility class that allows you to set debug and live path variables for local and remote testing without having to toggle anything.
View Google Code Project View Examples This is coming straight out of the horse’s mouth: The Collision Detection Kit is a package of classes created for pixel-precise, shape-based collision detection for all display objects. It is written in Actionscript 3.0 and meant for Flash Player version 9 and higher. The Collision Detection Kit comes with […]