Archive for the tag 'AS3'

AS2/AS3: CustomEase

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Jack Doyle, the maker of TweenLite/TweenFilterLite/TweenMax (and as I’m sure you already know if you read this blog, a good friend of mine) has done it once again. He’s created a class called CustomEase which allows you to create custom easing equations for usage in your tweening engines (although you should really be using TweenMax by now :P). Read more »

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AS3: SliderUI v1.5

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I’ve updated the SliderUI class to add some more features. There is now a custom SliderUIEvent being dispatched, a setter method for the currentValue and percent properties which automatically moves the sliders to their appropriate spots when these are set, and a precision parameter passed into the constructor which allows you to round the currentValue off to the nearest “nth”. Read more »

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AS3: AgeChecker

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This is a straight port of my AS2 AgeChecker (actually Calvin Ly’s code, my class) for anyone interested. Read more »

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AS3: TransformManager

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If you’ve ever had to make an application where the user can scale/rotate/distort objects on the stage you know its no easy task. Well, Jack Doyle, a good friend and the wonderful author of TweenLite/TweenFilterLite/TweenMax, has release an AS3 version of his TransformManager class that allows you to easily add this functionality to your projects. Read more »

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AS3: SliderUI

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If you’re anything like me, you hate using components and try to steer clear of them WHENEVER you can. The SliderUI was spawned from this hate and is a super easy way to create a slider (the equivalent to the Slider component, except it weighs in at a whopping 1KB compared to the 17KB of the component). The SliderUI has pretty much all of the same functionality of the Slider component. Read more »

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AS3: SoundManager

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I don’t normally add sounds to my projects unless the client requests it but when they do I always struggle to cleanly do it. I just had to write a utility that would allow me to do this easily and quickly as sounds are usually an afterthought. After a little bit of programming and scouring the internet for examples, the SoundManager was born. Read more »

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AS3: MouseIdleMonitor

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I recently had the need to track if the user has stopped using their mouse (if the mouse was idle) in an application I was building. It actually turned out to be a lot easier than I had imagined with the use of a timer and the built in mouse events in Flash. Read more »

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AS3 Documentation Updates

As promised, I’ve updated all of the pertinent AS3 classes that I’ve written and posted here with their AS3 HTML documentations. It should be a little easier now to get an idea of what you can do with the class before downloading it. I apologize for not doing this sooner but as I posted yesterday I didn’t realize ZenDoc allowed AS3 documentation now.

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ZenDoc Documents AS3 Classes

For someone like me who is not very handy with Ant build files, the command line, ASDoc, and other crap of that nature, getting a nice HTML documentation together for your AS3 class files is a pain in the ass. I know running an Ant build would be much smoother for this kind of thing but I’ve tried doing it and it just doesn’t work for me. A directory that exists is said to not exist and it all just goes to shit from there. Then, magically, ZenDoc saves the day! Read more »

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AS3: QueryString

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I’ve posted before on retrieving FlashVars and how to do it in AS3. FlashVars is the suggested way of grabbing in variables from outside of Flash, but if it isn’t an option and you are still using old school query strings, this class will help you in grabbing variables out of the query string. Read more »

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