Archive for the tag 'TweenMax'

AS3: Papervision3D FreeCamera Movement

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One of the things that I was curious about when using Papervision3D was how the camera moves around and tracks other objects. Originally I set up a Camera3D object and moved it around to look at other objects but that wasn’t playing well with the way I was tweening the camera around to look at certain objects. I switched over to the FreeCamera3D and this was the result. Read more »

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AS3: DistortionTweener Done Easier In Papervision3D

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Well, the first thing I have done in Papervision3D is a replica of what I essentially did with the DistortionTweener (or actually the reason I made the DistortionTweener). It is much easier to do and takes a lot less to do (the original DistortionTweener, with research, took me about a week to do while this took me about an hour). Keep in mind the code is probably not super optimized as this is THE first thing I’ve done with PV3D. Read more »

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